AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |
Back to Blog
Mare nostrum eu4 espionage1/23/2024 ![]() I played mostly as Spain and Holland to see how the changes in the expansion affect gameplay, and I found that Europa Universalis IV is more of a challenge, especially when contemplating major expansionist moves. This can work very well for medium to big countries that can afford to replace losses, which tend to increase as history progresses, but it is relatively hard to convince AIs to pay for troops, and in my games, manpower seems to always be a concern.Ī new corruption value and the concept of states are also added in Mare Nostrum to make it more challenging for big countries to continue their expansion and to eliminate the unwieldy oversea mechanics for colonial empires. The condottieri concept is another highlight of Mare Nostrum, a way to rent out armies that are sitting idle to get access to money from other nations and to force an accelerated increase in the army tradition. ![]() Trade leagues are a new way for commerce-focused nations to improve their performance and gain some allies by convincing one province minors to join, which gives members some benefits but can also offer a trading power some backup when it comes to wars and more diplomatic heft, as well as the ability to really dominate surrounding nodes. Moreover, gamers can also switch admirals when their fleets are at sea, which is useful but seems a little weird, given the constraints of the era. The focus on naval action is also clear in the fact that the range of naval missions has been increased, with two very useful ones designed to hunt transports and create blockades. Those looking to field heavy ships to defeat enemy fleets while also using light ones to handle trade requirements will have to carefully develop their sailor providing provinces, and there are plenty of interesting choices for empires that need to deal with strong enemies both on land and at sea. ![]() Sailors are a separate resource, created by coastal provinces and influenced by a variety of buildings, policies, national ideas and more, and they are needed by any faction that seeks to have a solid presence at sea to build ships. The naval aspect of the game receives the most interesting makeover, and it's now easier to deal with fleets when it comes to missions and warfare and harder to make sure that one has the infrastructure needed to field a serious force. GameplayĮuropa Universalis IV - Mare Nostrum expands on the grand strategy concepts that have defined the series, with important tweaks to core systems that give players more balls to juggle at once and some new mechanics to engage with. The new Timeline feature makes it easier for players to see how the world has evolved around them and will be a useful tool for those who created After Action Reports or simply want to share their version of history with friends. This happens while exploring a Europe in which Burgundy has become the major power and has eliminated France, or an Asian landscape that is dominated by one of the nomads that has sought to Westernize. Paradox has added a range of new events linked to a new corruption value, and there are plenty of choices for gamers to make as they try to find the best historical route for their nation, especially if they have access to all the expansions launched so far.īut, as with other grand strategy experiences from the company, the most narratively engaging part of Europa Universalis IV - Mare Nostrum lies in the player's ability to create their own stories. ![]() ![]() StoryĮuropa Universalis IV - Mare Nostrum is an experience about the limits of domination and the power of great figures to affect the world around them, with gamers able to take control of any nation in the world during the late Middle Ages and then steer its destiny however they see fit. The title is offered only on the PC and was created by the team at the Paradox Development Studio. Mare Nostrum increases the points of interest that players have to deal with, and at certain moments, there are so many things that require constant attention that the game becomes a bit of a chore.Įuropa Universalis IV is both more difficult and more open with this expansion, and it's a pleasure to see how different alternate histories evolve when one nation that historically succeeded fails to win a crucial war or crumbles because of internal divisions. Much of the impact of the new ideas depends on the nation that players tend to play as, but even for those who tend to lead land-focused factions with limited interest in trade, the way core claims and other covert operations are now conducted will change strategies and goals. Europa Universalis IV - Mare Nostrum, as the name implies, is an expansion for the grand strategy title that aims to make the naval aspect of the game feel more engaging while also improving other mechanics, including trade and espionage. ![]()
0 Comments
Read More
Leave a Reply. |